Universities

Characters can attend university before, during or after their Starfleet career. The purpose for universities is to create more well-rounded characters. See the character creation section for rules. 

Astronautics University of Edinburgh

4 year doctorate 

Gen Eds

Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10

Electronics Tech 10
Computer Tech 10
Mathematics 20
Mechanical Engineering OR Computer Science 20

Five Outside Electives 10 (Must be new skills)

Choose ONE Track below:

Engineering Track

Two Related Majors 40 (Any Engineering related Skills OR Space Sciences)
Two Related Minors 20 (Any Engineering related Skills OR Physical Sciences)
Two Other Fields at 10 (Any Engineering related Skills OR Physical Sciences)

Divide 30 between any Two “Technology” Skills

Science Track

Two Related Majors 40 (Any Space Sciences OR Physical Sciences)
Two Related Minors 20 (Any Space Sciences OR Physical Sciences)
Two Other Fields at 10 (Any Space Sciences OR Physical Sciences)

Small Equipment System Operation 20
Small Equipment System Tech 10

Both Tracks receive Advanced Study

Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)

 

Betazed University of Psychology and Psionics

4 year doctorate

Gen Eds

Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10

Betazoid Literature 20
Betazoid Music 20
Any Two Culture/History Skills 10

Five Outside Electives 10

Choose ONE School

School of Psychology

Two Related Majors 40 (Any Psychology)
Two Related Minors 20 (Any Psychology OR Social Science)
Two Other Fields at 10 (Any Trivia, Psychology OR Social Science)

Instruction 10
Neg/Dip 20

School of Psychiatry

Any Psychology 40
Any General Medical 40 (Must be same race as Psych)
Two Related Minors 20 (Any Trivia, Medical, Social OR Life Sciences)
Two Other Fields at 10 (Any Trivia, Medical, Social  OR Life Sciences)

Instruction 10
Neg/Dip 20

Advanced Study (Both schools receive adv study)

Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)

 

The Daystrom Institute

The Daystrom Institute is one of, if not, the most respected academic institutions in the galaxy. Characters who attend are considered experts in their field. An INT roll is required to attend. The courses are intensive and demanding allowing little time for extracurricular activities.

Length: 6 years

Core

Computer Operation 40
Investigation: Research 30
Instruction 30
Leadership 10
Drafting 20

Great Galactic Literature 30
Great Galactic Music 30
Federation Culture/History 10
Federation Law 10

Two Outside Electives 10

Programs (choose ONE)

School of Pathology

Pathology 60
Pharmacology 40
Chemistry 40
Any General Medicine 60

Small Equipment System Operation 20
Life Support Tech 20
Botany OR Genetics OR Exobiology OR Biology 60 (Must be divided, no more than 40 to one skill)

School of Archeology

Archeology 60
Anthropology OR Sociology 60
Two Minors 30 (Any Social Sciences OR Trivia OR Language OR Mining)
Two Other Fields 20 (Any Social Sciences OR Trivia OR Language)

Small Equipment System Operation 10
Geology OR Exobiology OR Any Trivia 30 (Can be divided as player wishes)
Any Culture/History 60 (Must be divided, no more than 40 to one skill)

School of Computer Science

Mathematics 60
Computer Science 60
Cybernetics 30
Mechanical Engineering 30
Two Other Fields 20 (Any Physical Sciences OR “Tech” Skills other than Comp and Elec Tech)

Computer Operation 30
Computer Technology   30
Electronics Technology  20

School of Theoretical Propulsion

Warp Drive Technology 60
Astronautics 60
Mathematics 60
Physics 60

Computer Technology   20
Electronics Technology  20
Mechanical Engineering 20

School of Geology and Mining

Geology 60
Mining 60
Metallurgy 30
Hydrology 30
Demolitions 30

Mining Sys Op 30
Mining Sys Tech 20
Archeology OR Ecology OR Mathematics 40 (Can be divided as player wishes)

School of Mechanical Engineering

Mechanical Engineering 60
Electronics Tech 60
Mathematics 60

Drafting 30
Civil Engineering 30
Any Three “Tech” Skills 60 (No more than 40 to one skill)

All Programs receive Advanced Study

Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)

 

The University of New Paris

4 year doctorate

Gen Eds

Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10

Great Galactic Literature 20
Great Galactic Music 20
Any Two Culture/History Skills 10

Five Outside Electives 10

Player must choose ONE School

School of Science

Two Related Majors 40 (Any Sciences expect Medical and Social)
Two Related Minors 20 (Any Sciences expect Medical and Social)
Two Other Fields at 10 (Any Sciences expect Medical and Social)

Small Equipment System Operation 10
Investigation: Research 20

School of Medicine

Two Related Majors 40 (Any Medical Sciences)
Two Related Minors 20 (Any Medical Sciences OR Life Sciences)
Two Other Fields at 10 (Any Medical Sciences OR Life Sciences)

Small Equipment System Operation 10
Investigation: Forensics 20

School of Diplomacy

Negotiation/Diplomacy 40
Inter-Planetary Relations OR Political Science OR Law 40
Two Related Minors 20 (Any Social Sciences OR Trade and Commerce)
Two Other Fields at 10 (Any Social Sciences OR Trivia OR Language)

Administration 20
Value Estimation 10

School of Law

Federation Law 40
Negotiation/Diplomacy OR Inter-Planetary Relations OR Political Science OR Economics 40
Two Related Minors 20 (Any Social Sciences OR Trade and Commerce)
Two Other Fields at 10 (Any Social Sciences OR Trivia)

Administration 20
Investigation: Research 10

School of Mining

Mining 40
Geology OR Metallurgy 40
Two Related Minors 20 (Any Physical OR Planetary Sciences OR Trade and Commerce OR Economics)
Two Other Fields at 10 (Any Social Sciences OR Trivia)

Mining System Ops 20
Mining System Tech 10

School of Criminal Justice

Federation Law OR Security Procedures 40
Investigation: Criminal 40
Two Related Minors 20 (Investigation: Forensics OR Interrogation OR Psychology OR Social Science)
Two Other Fields at 10 (Investigation: Forensics OR Interrogation OR Psychology OR Social Science)

Holodeck Interrogation 10
Surveillance 20

School of Archeology

Archeology 40
Anthropology OR Sociology 40
Two Related Minors 20 (Any Social Sciences OR Trivia OR Language)
Two Other Fields at 10 (Any Social Sciences OR Trivia OR Language)

Geology OR Exobiology OR Any Trivia 10
Investigation: Research 20

School of Language

Two Language Majors 40 (Any Language OR Cryptology)
Two Language Minors 20 (Any Language OR Cryptology)
Two Other Fields at 10 (Any Language OR Cryptology)

Communication System Ops 10
Any Culture/History OR Psychology 20

School of Economics

Economics 40
Trade and Commerce OR Inter-Planetary Relations OR Political Science OR Law 40
Two Related Minors 20 (Any Social Sciences OR Trade and Commerce)
Two Other Fields at 10 (Any Social Sciences OR Trivia OR Trade and Commerce)

Accounting 10
Value Estimation 20

School of Arts

Two Majors 40 (Any Artistic Expression)
Two Minors 20 (Any Artistic Expression OR Trivia)
Two Other Fields at 10 (Any Artistic Expression OR Trivia)

Instruction 20
Any Trivia OR Language 10

School of Interdisciplinary Studies

(Player must work with GM to create this program by combining two of the above Schools)

Two Unrelated Majors 40
Two Unrelated Minors 20
Two Other Unrelated Fields at 10

Divide 30 between two other skills

All Programs receive Advanced Study

Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)

 

Vulcan Science Academy

(Non-Vulcans can attend, but must put all 15 of language into Vulcan)

4 year doctorate

Gen Eds

Computer Operation 20
Artistic Expression 15 (At least five of the 15 must be in the Vulcan Lyre)
Language 15
General Philosophy 20

Computer Science 10
Investigation: Research 30
Vulcan Culture/History 15
Vulcan Law 15

Five Outside Electives 10

Program                     

Two Related Majors 50 (Any Sciences expect Social)
Two Related Minors 30 (Any Sciences expect Social)
Two Other Fields at 20 (Any Sciences expect Social)

Small Equipment System Operation 20
Small Equipment System Tech 10

Advanced Study

Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)

 

Zakdorn University of Tactics and Strategy

4 year doctorate

Gen Eds

Computer Operation 20
Artistic Expression 15
Language 15
General Philosophy 10

Gaming: 3-D Chess 10
Gaming: Strategema 20
Instruction 10
Leadership 20

Five Outside Electives 10 (Must be new skills)

Program                     

Two Related Majors 40 (Any Combat S/T OR Neg/Dip OR Any Gaming OR I-P Relations)
Two Related Minors 20 (Any Combat S/T OR Neg/Dip OR Instruction OR Any Gaming OR I-P Relations)
Two Other Fields at 10 (Any Combat S/T OR Neg/Dip OR Instruction OR Any Gaming OR I-P Relations)

Economics OR Political Science OR Law 20
Any Trivia OR Any Culture/History OR Psychology 10

Advanced Study

Advanced Training INT/10 round down 1d10 (Must be a skill already possessed)

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